April 27, 2009
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I'm fine with Sweden becoming a police state, as long as it's policegirls
The last couple of days have been awesome in the wardrobe. Lots of late night coding sessions, lusty eye contacts and great feedback from people. Your contributions to our playlist has provided us with enormous amounts of energy. Project Goose looks fantastic. Really really awesome. Vastly superior to similar products. Heck of an app. Greatest love of all. La coupa de vida. Yeah, it really is the Ben Hur of apps.
So what else is going on and what’s up with that picture to the left? Well, Sweden is becoming a police state and we really hope they want an app to help them supress “folket” (usually fat guys with pimples and “moppemusch”). I think we could help them, since we are awesome and girls with gasmasks are awesome. Just look at them! A comment on the Pirate Bay vs. the Big, Greedy Corporations Trial might be in order. even thought they got convicted I think they will be freed or at least get a lesser verdict as they crawl upp the juridical stairs toward the highest court ( God!!). But if they still have to do some time in jail I hope they watch out, there are a lot of seeders in male prisons and it’s a tough time for a leecher.
Oh, speaking about seeding reminded me of something. We have been chosen as one of the finalists to Mini Seedcamp in Helsingborg! Next week we’ll take the RV south to showcase Project Goose and socialize with the elite. We are super excited about this, been looking at fellow finalists products and all we can say is awesooome and WTF?!?! Looking forward to this, but suddenly we only have a week to bring out the first version of Project Goose AND make a flashy powerpoint presentation with lots of animations.
In other news we still haven’t heard from Apple regarding Project Jester, seriously what’s up with that? Fred Durst would go nuts on Twitter if it happened to him. Post lots of TwitPic-links of knights, shoes and guys looking thirty years older than they are. Hope they will respond soon, since I don’t have a revolver and I’m not that keen on getting one.
April 17, 2009
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Dead or alive are currently rocking out in the wardrobe, just one of the fantastic bands that you have put on our Spotify playlist, thanks guys! Still no word from Apple regarding Jester. It’s pretty hard to make changes in order to get it approved if they won’t tell us what the “inappropriate violent content” is that is “in violation of Section 3.3.12 from the iPhone SDK Agreement”. Guess we have to wait and see. If they haven’t stated the exact contents before 2010, well I guess that’s when I reach for my revolver (awesome playlist girls).
April 15, 2009
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Sorry the updates here at the development blawgh haven’t been very frequent recently. We’ve been spending our time pushing that Project Goose out whatever orifice it’s supposed to eventually emerge from. And it’s going great. The plan is to be more or less done in the beginning of May and then start working on our list of other projects. But Goose is truly the Ben Hur of apps. A new kind of marriage between reality and cyberspace. In fact it’s so cutting edge I’d call it a gay marriage. We’ll have a lot more info for you in the coming weeks.
In the meantime, please buy our groundbreaking apps Bang/Buck and iQüeüe. Project Jester was Too Hot For the App Store™ initially but we’re working on watering it down for the general public. More as this develops.
And to everyone who think our Spotify playlist is your personal junk heap for music you don’t want to listen to yourself: please stop it. This playlist is the midwife for our creative genius. Only put high-caliber “pepp music” on there. Thanks.
Also don’t forget to check out our Flickr photostream and Twitter for more day-to-day updates about your favorite awesome iPhone development team.
April 6, 2009
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Jösses what a month! We finally released our first batch, Bang/Buck (Mustang) and iQüeüe (Hollywood), and both have gotten lots of positive response. But is that it? Nah, we will continue to stroke some more juice out of the wardrobe, so watch out.
It’s getting harder and harder to work with Goose, every time you launch XCode to do something you end up running it in the simulator and suddenly three hours have passed by. We are really super excited about this product! Enjoying to play around with our own shit makes us feel a bit like Fred Durst, but that’s just awesome. We are still on schedule, so in early May we will kiss goose on the mouth and send him off to the AppStore. Did I tell you it’s awesome?
Jester is done, and we have already sent it to the reviewing committe. This one is so nasty that we didn’t give it a kiss, just enough money for the cab to Cupertino. We hope it will be accepted soon, so people are familiar with it before the next Olympics.
We have some great projects squatting our minds, looks like we will diversify the coming summer,but fear not; we will still make awesome apps for your iPhone. Our goal is still the same, coming up with digital solutions for navigating the analog world. Well, that’s all for now.
March 9, 2009
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Yep, today we sent two of our premium apps to Apple for some kind of reviewing process. And that means that they will say it’s awesome and release the beast soon. Oh yeah! One of the apps is Project Mustang, our first project and one that you have read a lot about here on the blog. It was battle tested last Wednesday, and after some small changes we decided that it was time to remove its chastity belt. The other app is a project that we named Project Hollywood. It will be a life saver for many of you, and even though it’s premium, this one will be so cheap that even your mother can buy it.
Yeah, it’s been a pretty awesome day and on our flickr you can see some pictures. Since it was a Monday we drank a nice bottle of Duval-Leroy and listened to Glasvegas. We have some more projects in line for release, Jester and a new one we’re calling Project Charlie. We are super excited about these projects, and we’re sure that this month will be more legendary than SmartSVN’s support.
February 28, 2009
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Soo, what’s going on in the wardrobe,eh? Well…
Mustang is about to be pressed out of its juvenile vagina and into the AppStore. And yes, we did say that a month ago but we don’t want to rush this monster.
Jester is almost done, and I will stab myself into a nun if this angry bugger won’t satisfy your sick minds. Just needs a little bit of tweaking in the sound and graphics.
Holy freaking man cow, this soggy biscuit is turning into a real piece of art. I play with it constantly, and I never get tired so Goose vs Lil Gonas 1-0.
Yeah, and then we got tons of other tings happening. Y’all have probably already seen the logo (flying narwhals are awesome), and soon you will feel it against your face in you favourite pub. And our marketing department (or is it a commité Önders?) will soon leave its chrysalis and evolve into a grim reaper of crazy ads. So, to summarize: we are still fawking awesome.
January 30, 2009
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Project Mustang is done, and will soon ship to the big guys. We are pretty sure that this one will be a friggin’ Jesus for everybody, since we are in some kind of global financial crisis. A superb UI, some great features and a awesome rating of about all you can think of, this little tool will kick some asses and stir up the competition for sure. We have given it a name, and soon you will wake up in the middle of a release party with “stekarlökar” in your armpits. Our marketing division has come up with a strategy, so we are super excited about this.
A couple of weeks ago we gave the developers a big shiny green light to start a new project, Project Jester. References to popular culture (oh yeah, we got culture, baby) and a user experience beyond Sci-Fi, we will take social gaming to a new level and give everybody a chance to try something that they’ve been longing for the last 30 years. Jester is still a nasty bugger with lots of things to add, but we hope to throw it to the wolves soon.
Oh, this baby is f—ing huge. The Ben Hur of apps. We are still playing around with ideas, but you will surely want tap this one when it is ready.